Several New Radiance Fields Announced!
Industry Updates | Radiance Field Hiring | Code Releases
Hi Everyone!
Contained in this month’s update:
Exciting updates to platforms and general industry news.
What companies are hiring for Radiance Fields, right now!
Code releases for you to try out!
Let’s get into it!
Industry Updates
February was a very busy month, with multiple novel Radiance Field representations either published, receiving a code release, or both!
Scaniverse has continued to ship updates, fulfilling their promise to create a full Quest App, allowing users to explore the world with other people’s captures. Scaniverse said they are currently at 50,000 captures, with more rising every day. They also have been blitzing out media awareness, with Niantic SVP Brian McClendon sitting down with Fast Company. The cover gif also happened to be one that I took during coverage of the Elizabeth Street Garden.
PlayCanvas’s SuperSplat has been on fire, shipping SuperSplat 2.0. Several new features are now here, with a Discover Page, camera keyframes, tonemapping, and more! Access 2.0 on their new domain at superspl.at and the editor at https://superspl.at/editor.
Polycam made “their biggest announcement ever”, but if you were able to discern exactly what was announced, please let me know. Their video content was catered to Enterprise customers, but the tone more towards indie content creators?
Miris showed the first public teaser of their ability to stream Radiance Fields and other next gen content.
And the BAFTA goes to Harry Nelder, who captured over 40 of the recent award winners and presenters at this year’s British Academy Film Awards. Nelder used a combination of his own cloud processing engine, paired with Postshot.
https://youtube.com/shorts/iFDnBT8fptM?si=yYi3kcPAK_A_oK8j
There were TWO Sutro Tower projects that released this month, highlighting its 50th anniversary. Check out both of them! (First and Second)
In Denver, GeoWeek 2025 took place and there was an immense amount of interest in Gaussian Splatting. I gave two talks and was surprised by the level of interest. Simultaneously, Photogrammetry powerhouse, Pix4D announced 3DGS support.
NVIDIA’s GTC is just a couple weeks away now and there are a few talks revolving around Radiance Fields. I’ll be giving one of those talks, so please reach out if you’ll be attending! My co-panelist, Patrick Wallis from ESRI wrote up a blog about the intersection of GeoAI and Radiance Fields. I’ve also heard rumors about Radiance Field demos taking place onsite, so keep an eye out.
Chaos V-Ray has continued to roll out platform support for 3DGS, this month it was for SketchUp and Rhino.
There have been three new radiance field representations to start the year! The newest ones have been Radiant Foam, SV Raster, and LinPrim. The first two already have code published that you can begin using.
The View Dependent Podcast will resume shortly with an incredible bevy of guests. If you missed the conclusion of Season 1, we closed it speaking to Co-first author of 3D Gaussian Splatting, Bernhard Kerbl. The View Dependent Podcast is now available to stream on YouTube and all major Podcasting platforms.
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Research
Radiant Foam: Real-Time Differentiable Ray Tracing
Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars.
ATLAS Navigator: Active Task-driven LAnguage-embedded Gaussian Splatting.
EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting.
No Parameters, No Problem: 3D Gaussian Splatting without Camera Intrinsics and Extrinsics.
Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?
OpenFly: A Versatile Toolchain and Large-scale Benchmark for Aerial Vision-Language Navigation.
VR-Pipe: Streamlining Hardware Graphics Pipeline for Volume Rendering.
Who’s Hiring:
The Job Board on Radiancefields.com is live. If you have an opening, get in touch!
We now offer placement services, for totally free! Upload your resume from this page!
Waymo is looking for a Senior Research Scientist, 3D Reconstruction.
Eyeline Studios is looking for a Research Intern (Summer 2025).
Applied Intuition is looking for a 3D Reconstruction Engineer.
Niantic is looking for a Senior Computer Vision Software Engineer.
NVIDIA is looking for a Deep Learning Engineer, Generative AI and 3D Reconstruction.
Code releases:
MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors
Radiant Foam: Real-Time Differentiable Ray Tracing
SV Raster: Sparse Voxels Rasterizer
Shape of Motion: 4D Reconstruction from a Single Video
Website Updates:
Radiancefields.com quietly received several updates to the platform. Several pages have been revisited, including About Us, Contact Us, Contributors, Authors, and Affiliates.
We have also introduced a Glossary and a Timeline view of a handful of impactful Radiance Field papers. Newly added Tag pages will make narrowing in on your interest easier. For instance, if you want to see articles about Virtual Reality, it’s now easier than ever!
Throughout this month, several new pages and functionality on the website will be updated and pushed out. Please let me know what could make the website a better experience!
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That’s it for this one. Please feel free to reach out for anything and see you next time!
Michael Rubloff